90s Movies. The main purpose of this blog is to revisit and recollect the pieces of a fractured childhood. Topics will include: 90s movies, songs, television shows, commercials, cartoons, comics, photographs, old advertisements, toys, and video games that remind me of simpler times.
It is my belief that all children are born with the DuckTales theme song within their heart. It’s such a simple, catchy, memorable song and it defines everything that Disney did right with regards to animation in the 80s and well through the 90s.
If you don’t remember the landmark cartoon, then you are without a soul and should probably find a cave somewhere to retire to and live a hermetic lifestyle until the world completely forgets about your worthless existence.
Like any successful franchise, there were numerous opportunities to make even more money off of the budding DuckTales legacy. There were toys, straight to VHS home videos, and even a video game for the Nintendo Entertainment System. This classic Capcom video game based on the DuckTales TV series is what I have decided to speak about today.
It has recently come to my attention that WayForward Technologies is developing a remastered HD remake of the game for the Wii U Nintendo eShop, Playstation Network, and the Xbox Live Arcade and is slated for a Summer 2013 release.
Though my love for the Super Nintendo as well as my obsession with Chrono Trigger are well-documented, there were other 90s RPG titles that caught my interest and filled my socially reclusive days with hours of multi-colored, pixelated entertainment.
When people think about the classic RPGs from the Super Nintendo, the ones that always come to mind are Chrono Trigger, the Final Fantasy series, and Zelda: A Link to the Past. The game I’m reviewing today most closely resembles the latter.
Although I could never hate on the turn-based systems of combat presented in Chrono Trigger and the Final Fantasy series, I’ve always had a thing for a more action-oriented approach. Much like the future action RPGs Kingdom Hearts or Dark Souls, this game was all about fighting in real time and casting magic on the fly. This game was Squaresoft’s answer to Zelda and a blast to play. The game I speak of is Secret of Mana.
1991 was a pretty eventful year for the United States. Nirvana released their legendary masterpiece of an album “Nevermind” that arguably started the grunge movement in America, some of the best films released in my lifetime such as Terminator 2: Judgement Day, The Silence of the Lambs, and Hook were released to moviegoing audiences worldwide, and let us not forget George H.W. Bush’s Gulf War campaign to take the once-nuclear-capable nation of Iraq and turn them into the impotent pieces of sand dwelling shit that we decided to attack again 10 years later.
Yeah, 1991 was pretty great, but the best time of year always started just a little bit after Thanksgiving. After the Turkey-bloated gluttony was becoming a fading memory and the last of the leftover sandwiches dissolved away into the stomachs of midnight snackers everywhere, the gaping hole in peoples’ lives was about to be filled with the most magical time of year: Christmas.
However, not being an irrational religious peon, I always found Christmas to be less about christ and more about Presents. In fact, that’s the very reason I capitalized “Presents” and lower-cased “christ.” The presents always had much more spiritual significance than some middle eastern faker who duped idiotic early men into thinking he was an extension of the non-existent invisible man in the sky. All that aside, presents were the most important part of my childhood.
As I’ve said before a million times over, Chrono Trigger is my favorite video game of all time. I take time out at least once a year to replay the game from start to finish. I’ve gotten every ending innumerable times. I’ve maxed out characters, collected multiple copies of every item in the game and have generally OBSESSED over the gorgeous world of pixels that Squaresoft (now Square Enix) created since the first time I laid eyes on it. I absolutely love this game.
With that being said and for those of you not in the know, Chrono Trigger was a turn-based RPG for the Super Nintendo Entertainment system. Released during the later years of the console, it’s a critically-acclaimed and forever beloved example of a perfect roleplaying game. With a brilliant and memorable music score, an intriguing storyline, unforgettable characters, and a well-executed concept of time travel and its effects, Chrono Trigger is as close to perfection as a video game can get.
I’ve already written about the game extensively, but I thought I would reiterate for anyone who missed it the first time around.
This game pushed the limits of the console as well as innovated the RPG genre by making it possible to travel to different time periods of the same world and complete tasks and make decisions that can affect that same world in the future. Hopping across time, you could see just what effect your actions and heroism had on future generations.
It was Christmas morning, 1991. A hyperactive, super-excited, greedy little version of myself crept down the steps of my childhood home after my father had given the go-ahead. He always had this annoying ritual of setting up the video camera before my sister and I could come to claim our rightful cornucopia of presents.
After opening what seemed like hundreds of lesser presents including action figures, hygiene products, movies, and unwanted clothing, the two of us were like two starving puppies wondering why the top item on both of our Christmas lists, the Super Nintendo, was nowhere to be found.
In what seemed at the time to be a heartlessly cruel jape, my parents exclaimed “Oh, it looks like you guys missed one!” and proceeded to produce a nondescript box covered in reindeer wrapping paper. As we hastily tore the useless adornments from the magically mysterious final gift, we realized it was what we had always dreamed of. Finally, the glistening gray and purple rectangular prism of infinite awesomeness was presented to us. As our eyes glazed over and our mouths gaped open in wide wonder, we realized that we were now official owners of a SUPER NINTENDO.
The Super Nintendo Entertainment System (aka Super Famicom, Super NES, SNES, Super Nintendo, or Jesus Christ incarnate) is a 16-bit video game console that was unleashed upon the adoring Nintendo-centric public in North America in 1991.